anti-review: Death's Head II #16
*originally posted some time ago on my personal blog (http://krikit.me)
one fun thing I got for christmas this year was a two-issue grab bag of old comics (complete with collectible trading card!), which contained, for one thing...
Death's Head II #16
by Dan Abnett & Henry Flint
March 1994
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good example of a self-contained comic.
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No previous knowledge of the character(s) needed.
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No knowledge of what came before needed.
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No need to see what happens next (but you may want to).
More detail:
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cover grabs you.
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Interior art is dynamic & substantial.
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Exciting action story with ugly (in various definitions) villain who doesn't keep you waiting in letting you know why he's the villain.
Still don't wanna read it? Then here's the summary:
Death's Head gets flung into the insanely far future by an alien warlord who wants to reprogram him & send him back in to the past to get revenge on mankind for resisting his race's dominance, thereby “forcing” the extinction of his own race as well as mankind. Death's Head uses the 100+ mental patterns in his brain & memories stolen from his own future dead brain to defeat “Chronozone.” Turns out it's the final issue of the series.